Server profile
your_server_name
Offline, with 0 of 5 players on; ranked #16,006 of every public Rust server, the top 70%. It last wiped 25d ago.
Offline 38.3.137.193:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|336/400
- Rustoria.co - EU East Long437/500
- Rusty Moose |EU Main|970/1000
- Rustafied.com - EU Friday47/100
- Rustoria.co - EU Main985/1000
- Rustoria.co - US Main61/250
The short version
Quick answers
From the figures on this page.
Wipe days
When does your_server_name wipe, and how often?
The record of your_server_name's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 25 days 23 hours have passed since its current world was created.
About the server
What Rust version is live on your_server_name?
Running on Windows, your_server_name is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for your_server_name, and is it online?
The last sighting of your_server_name was 25 days 23 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 3 October 2026.
Where does your_server_name run from?
A region is not published by your_server_name. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 38.3.137.193:28015.
Server tags
What is meant by each tag on your_server_name?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what your_server_name publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does your_server_name turn up among the Rust Insights lists and filters?
your_server_name appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of your_server_name look like?
your_server_name was last seen 25 days 23 hours ago and is offline right now.
In the ranking of Rust servers, where does your_server_name place?
Player hours over seven days put your_server_name at #16,006, within the top 70% of the ranked field.
Map and rules
How is your_server_name configured, and what rules apply?
Nothing about gather rate is given in the name of your_server_name. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Which map is live on your_server_name?
The game generates the map on your_server_name, which is procedural.
Join
What is the way to join your_server_name?
To connect, start Rust and enter client.connect 38.3.137.193:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.