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Rust Insights

Server profile

FNS TEMP benchmark

Offline, with 0 of 10 players on; ranked #16,224 of every public Rust server, the top 71%. It last wiped 34d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#16,224ranktop 71%
34d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 05:53 UTC34d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average285/300
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average252/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average25/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average32/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average119/200

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at FNS TEMP benchmark?

Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.

When does FNS TEMP benchmark wipe, and how often?

The record of FNS TEMP benchmark's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 34 days 2 hours ago.

About the server

What Rust version is live on FNS TEMP benchmark?

Rust network protocol 2633 and build 165217 on Linux is what FNS TEMP benchmark runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is FNS TEMP benchmark, and is it up at the moment?

FNS TEMP benchmark is offline at the moment; the last time it was seen was 34 days 2 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 25 September 2026.

Where does FNS TEMP benchmark run from?

No region is published by FNS TEMP benchmark. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 38.186.116.2:43013.

Lists and tags

How should you read the tags listed for FNS TEMP benchmark?

When the game's server browser reads FNS TEMP benchmark, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature FNS TEMP benchmark?

The Rust Insights lists that carry FNS TEMP benchmark are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on FNS TEMP benchmark right now, and how does that number move?

FNS TEMP benchmark is offline at the moment; the last sighting was 34 days 2 hours ago.

In the ranking of Rust servers, where does FNS TEMP benchmark place?

Player hours over seven days put FNS TEMP benchmark at #16,224, within the top 71% of the ranked field.

Rules and settings

How is FNS TEMP benchmark configured, and what rules apply?

The name of FNS TEMP benchmark does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

What is the map on FNS TEMP benchmark?

The map on FNS TEMP benchmark is procedural and the game generates it.

Join

How can you get onto FNS TEMP benchmark?

To connect, start Rust and enter client.connect 38.186.116.2:43013 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.