Server profile
Test Server
Offline, with 0 of 10 players on; ranked #15,789 of every public Rust server, the top 72%. It last wiped 20d ago.
Offline 38.156.220.163:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|72/250
- Rustoria.co - EU East Long106/200
- Rusty Moose |EU Main|320/350
- Rustafied.com - EU Friday16/100
- Rustoria.co - EU Main403/450
- Rustoria.co - EU East Medium299/325
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Test Server wipe?
Too few wipes are on record for Test Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 20 days 1 hours ago.
Server
Which Rust version is Test Server on?
The Rust build is network protocol 2634 and build 167398, running on Windows, for Test Server. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Test Server, and is it online?
The last sighting of Test Server was 20 days 1 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 10 October 2026.
In which location does Test Server sit?
A region is not published by Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 38.156.220.163:28015.
Server tags
What is meant by each tag on Test Server?
When the game's server browser reads Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Test Server?
Test Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Test Server right now, and how does that number move?
Test Server is offline at the moment; the last sighting was 20 days 1 hours ago.
Where does Test Server sit in the rankings?
On player hours for the last seven days, Test Server sits at #15,789, inside the top 72% of ranked servers.
Settings and rules
What are the settings and rules for Test Server?
The name of Test Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map is live on Test Server?
The map on Test Server is procedural and the game generates it.
How to join
How can you get onto Test Server?
To connect, start Rust and enter client.connect 38.156.220.163:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.