Server profile · NA
Private Community server
Online, with 0 of 40 players on; ranked #5,873 of every public Rust server, the top 26%. It last wiped 18d ago.
Online NA 38.129.88.42:27270 checked 6m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
Coming wipes
- 6d 13hThu 5 Nov, 19:00 UTCFW
- 34d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 23:45 UTC18d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Private Community server?
Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 5 hours after it started.
How often does Private Community server wipe, and on which day?
Each month Private Community server wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 18 days 5 hours have passed since its current world was created. Its tags state a monthly wipe schedule.
Server
How well does Private Community server perform?
Average server fps over the last 48 hours was 55, with a floor of 51. Buildings, deployables and the rest took the entity count as high as 50,790. The highest memory figure was 1,814 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does Private Community server currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Private Community server. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Private Community server, and is it up at the moment?
At the time of this check Private Community server is online. About 23 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 11 October 2026 is when Rust Insights first saw it.
In which location does Private Community server sit?
With its NA tag, Private Community server lists itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 38.129.88.42:27270.
Lists and tags
What is meant by each tag on Private Community server?
When the game's server browser reads Private Community server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts10 (Group limit): A team holds 10 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): Find it in the browser under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Private Community server?
These Rust Insights lists include Private Community server: Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
How many players are on Private Community server right now?
Private Community server shows 0 players at the moment, against 40 slots. The seven-day average is 0 players, and the highest point in that week was 3. The busiest point of the last 48 hours fell at 03:00 UTC, averaging 0 players.
How does Private Community server compare with other Rust servers in the ranking?
On the seven-day player-hours measure, Private Community server is #5,873, in the top 26% of all ranked servers and #961 in North America.
Map and rules
What settings and rules apply on Private Community server?
Nothing about gather rate is given in the name of Private Community server. The group cap stands at 10 players. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
What is the map on Private Community server?
Size 3,000 and seed 847291 define the procedural map on Private Community server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How do you connect to Private Community server?
To connect, start Rust and enter client.connect 38.129.88.42:27270 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.