Server profile
[LOCAL TEST] [RU] YaNAO_89 [PVE]
Offline, with 0 of 80 players on; ranked #16,920 of every public Rust server, the top 71%. It last wiped 50d ago.
Offline 37.79.37.154:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does [LOCAL TEST] [RU] YaNAO_89 [PVE] wipe?
Its rhythm cannot be read yet: [LOCAL TEST] [RU] YaNAO_89 [PVE] has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 50 days 23 hours ago.
Server details
What Rust version is live on [LOCAL TEST] [RU] YaNAO_89 [PVE]?
The Rust build is network protocol 2633 and build 165217, running on Windows, for [LOCAL TEST] [RU] YaNAO_89 [PVE]. The same protocol is required to join, and Steam takes care of updating it.
Has [LOCAL TEST] [RU] YaNAO_89 [PVE] stayed online, and is it up now?
Offline at the moment, [LOCAL TEST] [RU] YaNAO_89 [PVE] was last seen 29 days 12 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 28 September 2026.
Where does [LOCAL TEST] [RU] YaNAO_89 [PVE] run from?
No region tag comes from [LOCAL TEST] [RU] YaNAO_89 [PVE], though the name suggests Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 37.79.37.154:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on [LOCAL TEST] [RU] YaNAO_89 [PVE]?
The tags gmrust (Game mode): Survival as standard Rust plays; mp80 (Max players): 80 slots in total; ts5 (Group limit): Team size is capped at 5; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what [LOCAL TEST] [RU] YaNAO_89 [PVE] publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature [LOCAL TEST] [RU] YaNAO_89 [PVE]?
[LOCAL TEST] [RU] YaNAO_89 [PVE] appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on [LOCAL TEST] [RU] YaNAO_89 [PVE] right now, and how does that number move?
[LOCAL TEST] [RU] YaNAO_89 [PVE] is offline at the moment; the last sighting was 29 days 12 hours ago.
Where does [LOCAL TEST] [RU] YaNAO_89 [PVE] sit in the rankings?
Player hours over seven days put [LOCAL TEST] [RU] YaNAO_89 [PVE] at #16,920, within the top 71% of the ranked field.
Settings and rules
How is [LOCAL TEST] [RU] YaNAO_89 [PVE] configured, and what rules apply?
Nothing about gather rate is given in the name of [LOCAL TEST] [RU] YaNAO_89 [PVE]. The group cap stands at 5 players. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
How to join
How can you get onto [LOCAL TEST] [RU] YaNAO_89 [PVE]?
To connect, start Rust and enter client.connect 37.79.37.154:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.