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Rust Insights

Server profile

RustFightScenario dev

Offline, with 0 of 4 players on; ranked #15,412 of every public Rust server. It last wiped 52d ago.

Filed under
Launch Rust and join
0/ 4 players now 0% full
07-day averagepeak –
#15,412rankno region published
52d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average769/825
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average48/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average110/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average418/500
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average242/300
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average184/300

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does RustFightScenario dev wipe?

Too few wipes are on record for RustFightScenario dev to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 52 days 18 hours ago.

Server details

Which Rust version is RustFightScenario dev on?

Running on Windows, RustFightScenario dev is on Rust network protocol 2633 and build 163207. You can only join if your game is on the same protocol; Steam handles that update.

Has RustFightScenario dev stayed online, and is it up now?

The last sighting of RustFightScenario dev was 38 days 6 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 19 September 2026.

In which location does RustFightScenario dev sit?

There is no region published for RustFightScenario dev. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 37.65.175.124:28015.

Server tags

What is meant by each tag on RustFightScenario dev?

When the game's server browser reads RustFightScenario dev, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does RustFightScenario dev appear?

The Rust Insights lists that carry RustFightScenario dev are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on RustFightScenario dev right now?

The last time RustFightScenario dev was seen online was 38 days 6 hours ago, and it is offline now.

In the ranking of Rust servers, where does RustFightScenario dev place?

The player-hours ranking for the last seven days puts RustFightScenario dev at #15,412, among the top – of all ranked servers.

Map and rules

What settings and rules apply on RustFightScenario dev?

Nothing about gather rate is given in the name of RustFightScenario dev. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

What is the map on RustFightScenario dev?

The map on RustFightScenario dev is procedural and the game generates it.

Join

What is the way to join RustFightScenario dev?

Open the console with F1 in Rust and enter client.connect 37.65.175.124:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players The slot count is 4.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs163207
Build It runs game build 163207.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.