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Rust Insights

Server profile

RustyForgeStaging

Offline, with 1 of 10 players on; ranked #13,561 of every public Rust server, the top 62%. It last wiped 30d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#13,561ranktop 62%
30d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct20 Oct25 Oct

Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.9 days usual gap between real wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 29 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 10:48 UTC30d ago 1 – running 0
Thu 17 Sep, 12:52 UTC42d ago 1 held half 11.9 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average434/500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average457/475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average981/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average64/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average23/250

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at RustyForgeStaging?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

When does RustyForgeStaging wipe, and how often?

Too few wipes are on record for RustyForgeStaging to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 30 days 5 hours ago.

Server details

On what version does RustyForgeStaging currently run?

Rust network protocol 2635 and build 168330 on Windows is what RustyForgeStaging runs. The same protocol is required to join, and Steam takes care of updating it.

Has RustyForgeStaging stayed online, and is it up now?

The last sighting of RustyForgeStaging was 11 days 5 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 14 September 2026 is when Rust Insights first saw it.

In which location does RustyForgeStaging sit?

There is no region published for RustyForgeStaging. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 37.55.164.224:28015.

Server tags

What is meant by each tag on RustyForgeStaging?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168330 (Build): The game build is 168330; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what RustyForgeStaging publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does RustyForgeStaging appear?

The Rust Insights lists that carry RustyForgeStaging are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on RustyForgeStaging right now, and how does that number move?

RustyForgeStaging was last seen 11 days 5 hours ago and is offline right now.

How does RustyForgeStaging compare with other Rust servers in the ranking?

On player hours for the last seven days, RustyForgeStaging sits at #13,561, inside the top 62% of ranked servers.

Map and rules

What are the settings and rules for RustyForgeStaging?

Nothing about gather rate is given in the name of RustyForgeStaging. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

What is the map on RustyForgeStaging?

A procedural map, generated by the game, is what RustyForgeStaging runs.

Join

How can you get onto RustyForgeStaging?

Type client.connect 37.55.164.224:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168330
Build The game build is 168330.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.