Server profile
Local Custom Map
Offline, with 1 of 10 players on; ranked #14,336 of every public Rust server, the top 60%. It last wiped 28d ago.
Offline 37.49.225.110:28015 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|194/250
- Rustoria.co - EU East Long176/200
- Rusty Moose |EU Main|15/250
- Rustoria.co - EU Main15/250
- Rustafied.com - EU Friday16/100
- Rustoria.co - EU East Medium98/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Local Custom Map wipe, and on which day?
Too few wipes are on record for Local Custom Map to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 28 days 11 hours ago.
Server details
What Rust version is live on Local Custom Map?
Running on Windows, Local Custom Map is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Local Custom Map, and is it up at the moment?
The last sighting of Local Custom Map was 28 days 9 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 30 September 2026.
Where does Local Custom Map run from?
There is no region published for Local Custom Map. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 37.49.225.110:28015.
Lists and tags
What is meant by each tag on Local Custom Map?
These tags come from Local Custom Map and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Local Custom Map appear?
Local Custom Map appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Local Custom Map right now, and how does that number move?
Local Custom Map was last seen 28 days 9 hours ago and is offline right now.
Where does Local Custom Map sit in the rankings?
On player hours for the last seven days, Local Custom Map sits at #14,336, inside the top 60% of ranked servers.
Rules and settings
How is Local Custom Map configured, and what rules apply?
Nothing about gather rate is given in the name of Local Custom Map. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Join
How can you get onto Local Custom Map?
Open the console with F1 in Rust and enter client.connect 37.49.225.110:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.