Server profile
Test
Offline, with 0 of 2 players on; ranked #15,426 of every public Rust server, the top 69%. It last wiped 2d ago.
Offline 37.45.16.138:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|636/675
- Rustoria.co - EU East Long485/525
- Rusty Moose |EU Main|59/250
- Rustoria.co - EU Main36/250
- Rustafied.com - EU Friday138/200
- Rustoria.co - EU East Medium255/300
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Test wipe, and on which day?
The record of Test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 2 days 7 hours have passed since its current world was created.
Server details
On what version does Test currently run?
The Rust build is network protocol 2634 and build 167584, running on Windows, for Test. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Test, and is it online?
Test is offline at the moment; the last time it was seen was 2 days 7 hours ago. Of the 24 hours in the last 1 full day, 0 were up, 0% of the time. On 26 October 2026 is when Rust Insights first saw it.
Where does Test run from?
No region is published by Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 37.45.16.138:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on Test?
These tags come from Test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Test appear?
Test appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
What does the population of Test look like?
The last time Test was seen online was 2 days 7 hours ago, and it is offline now. A seven-day average of 0 players puts the last week in context.
Where does Test sit in the rankings?
On player hours for the last seven days, Test sits at #15,426, inside the top 69% of ranked servers.
Rules and settings
What are the settings and rules for Test?
Nothing about gather rate is given in the name of Test. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Connecting
How do you connect to Test?
Open the console with F1 in Rust and enter client.connect 37.45.16.138:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.