Server profile
testserver
Offline, with 1 of 10 players on; ranked #13,155 of every public Rust server, the top 59%. It last wiped 22d ago.
Offline 37.39.192.159:28015 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does testserver wipe, and on which day?
Too few wipes are on record for testserver to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 22 days 1 hours ago.
Server
Which Rust version is testserver on?
The Rust build is network protocol 2634 and build 167058, running on Windows, for testserver. Joining needs your game on the same protocol, which Steam updates for you.
Has testserver stayed online, and is it up now?
The last sighting of testserver was 7 days 21 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 21 October 2026.
What location is listed for testserver?
No region is published by testserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 37.39.192.159:28015.
Lists and tags
How should you read the tags listed for testserver?
These tags come from testserver and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts5 (Group limit): No team may exceed 5 players; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does testserver appear?
testserver appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on testserver right now, and how does that number move?
The last time testserver was seen online was 7 days 21 hours ago, and it is offline now.
How does testserver compare with other Rust servers in the ranking?
Player hours over seven days put testserver at #13,155, within the top 59% of the ranked field.
Map and rules
What are the settings and rules for testserver?
No gather rate appears in the name of testserver. 5 players is the most a group can hold. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on testserver?
A procedural map, generated by the game, is what testserver runs.
Join
How do you connect to testserver?
Type client.connect 37.39.192.159:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.