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Live edition69,058 playing on 11,802 servers

Rust Insights

Server profile

nameserver

Offline, with 0 of 15 players on; ranked #15,348 of every public Rust server, the top 69%. It last wiped 12d ago.

Filed under
Launch Rust and join
0/ 15 players now 0% full
07-day averagepeak –
#15,348ranktop 69%
12d agolast wipeno schedule published
1d 9hnext wipeFri 30 Oct, 07:13 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Sep2 Oct6 Oct11 Oct23 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Friday 30 October, 07:13 UTC, in 1d 9h. Every other Friday at 07:13 UTC · low confidence

14 days usual gap between real wipes

Coming wipes

  1. 1d 9hFri 30 Oct, 07:13 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 15d 9hFri 13 Nov, 07:13 UTC
  4. 29d 9hFri 27 Nov, 07:13 UTC
  5. 35d 21hThu 3 Dec, 19:00 UTCFW
  6. 43d 9hFri 11 Dec, 07:13 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:13 UTC12d ago – – running 0
Fri 2 Oct, 06:22 UTC26d ago – – 14 days 3

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average504/575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average324/400
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average40/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average33/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average99/150
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average120/200

The short version

Quick answers

From the figures on this page.

Wipe days

When does nameserver wipe, and how often?

The wipe rhythm on nameserver is every other Friday at 07:13 UTC. You can expect the next wipe on Friday 30 October at 07:13 UTC. The world you are playing on now was made 12 days 14 hours ago.

Server details

What Rust version is live on nameserver?

Running on Windows, nameserver is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is nameserver, and is it up at the moment?

nameserver is offline at the moment; the last time it was seen was 6 days 13 hours ago. It spent 8 of the last 7 full days' 168 hours up, 5% of the time. On 27 September 2026 is when Rust Insights first saw it.

Where does nameserver run from?

A region is not published by nameserver. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 37.29.88.27:28015.

Lists and tags

How should you read the tags listed for nameserver?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It holds 15 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what nameserver publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does nameserver turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry nameserver are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on nameserver right now?

The last time nameserver was seen online was 6 days 13 hours ago, and it is offline now. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does nameserver place?

Player hours over seven days put nameserver at #15,348, within the top 69% of the ranked field.

Settings and rules

How is nameserver configured, and what rules apply?

No gather rate appears in the name of nameserver. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is off: Valve's anti-cheat is not active.

Which map is live on nameserver?

A procedural map, generated by the game, is what nameserver runs.

Connecting

How do you connect to nameserver?

To connect, start Rust and enter client.connect 37.29.88.27:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players It holds 15 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.