Server profile
nameserver
Offline, with 0 of 15 players on; ranked #16,008 of every public Rust server, the top 72%. It last wiped 25d ago.
Offline 37.29.88.1:28015 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|780/825
- Rustoria.co - EU Main47/250
- Rusty Moose |EU Main|124/250
- Rustoria.co - EU East Long412/500
- Rustoria.co - EU East Medium247/300
- Rustafied.com - EU Friday190/300
The short version
Quick answers
From the figures on this page.
Wipe days
When does nameserver wipe, and how often?
Its rhythm cannot be read yet: nameserver has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 25 days 13 hours have passed since its current world was created.
About the server
Which Rust version is nameserver on?
Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. You can only join if your game is on the same protocol; Steam handles that update.
Has nameserver stayed online, and is it up now?
nameserver is offline at the moment; the last time it was seen was 21 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 2 October 2026 is when Rust Insights first saw it.
In which location does nameserver sit?
There is no region published for nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 37.29.88.1:28015.
Lists and tags
How should you read the tags listed for nameserver?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The slot count is 15; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what nameserver publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
nameserver appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of nameserver look like?
nameserver was last seen 21 days 1 hours ago and is offline right now.
In the ranking of Rust servers, where does nameserver place?
On player hours for the last seven days, nameserver sits at #16,008, inside the top 72% of ranked servers.
Rules and settings
How is nameserver configured, and what rules apply?
The name of nameserver does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Which map is live on nameserver?
The map on nameserver is procedural and the game generates it.
Join
What is the way to join nameserver?
Open the console with F1 in Rust and enter client.connect 37.29.88.1:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.