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Live edition75,437 playing on 11,810 servers

Rust Insights

Server profile

nameserver

Offline, with 0 of 15 players on; ranked #15,998 of every public Rust server, the top 71%. It last wiped 26d ago.

Filed under
Launch Rust and join
0/ 15 players now 0% full
07-day averagepeak –
#15,998ranktop 71%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.3 days usual gap between real wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC26d ago 3 – running 0
Fri 25 Sep, 23:23 UTC32d ago 2 held half 6.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average573/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average364/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average42/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average44/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119/200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average136/300

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does nameserver look like once wipe day arrives?

Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 10 hours after it started. Half the peak held until the next wipe in 100% of its recent wipes.

On what schedule does nameserver wipe?

Its rhythm cannot be read yet: nameserver has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 26 days 14 hours have passed since its current world was created.

About the server

What Rust version is live on nameserver?

The Rust build is network protocol 2634 and build 166494, running on Windows, for nameserver. You can only join if your game is on the same protocol; Steam handles that update.

Has nameserver stayed online, and is it up now?

nameserver is offline at the moment; the last time it was seen was 22 days 3 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 19 September 2026.

Where does nameserver run from?

No region is published by nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 37.29.41.7:28015 is where it answers.

Lists and tags

How should you read the tags listed for nameserver?

These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does nameserver turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry nameserver are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on nameserver right now, and how does that number move?

nameserver is offline at the moment; the last sighting was 22 days 3 hours ago.

In the ranking of Rust servers, where does nameserver place?

The player-hours ranking for the last seven days puts nameserver at #15,998, among the top 71% of all ranked servers.

Settings and rules

What settings and rules apply on nameserver?

No gather rate appears in the name of nameserver. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map is live on nameserver?

The game generates the map on nameserver, which is procedural.

Connecting

How do you connect to nameserver?

Open the console with F1 in Rust and enter client.connect 37.29.41.7:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp15
Max players 15 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166494
Build Build 166494 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.