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Live edition64,938 playing on 11,790 servers

Rust Insights

Server profile

nameserver

Offline, with 0 of 15 players on; ranked #15,345 of every public Rust server, the top 70%. It last wiped 12d ago.

Filed under
Launch Rust and join
0/ 15 players now 0% full
07-day averagepeak –
#15,345ranktop 70%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep29 Sep3 Oct8 Oct22 Oct27 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.2 days usual gap between real wipes
0% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:13 UTC12d ago – – running 3
Fri 2 Oct, 06:22 UTC26d ago 3 – 14 days 3
Fri 25 Sep, 23:23 UTC32d ago 3 held half 6.3 days 3

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average468/575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average280/400
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average40/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average84/150
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average104/200

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at nameserver?

At their busiest, its recent wipes drew 3 players on average. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does nameserver wipe, and how often?

No next wipe can be predicted for nameserver, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 12 days 14 hours ago.

About the server

What Rust version is live on nameserver?

Rust network protocol 2634 and build 167781 on Windows is what nameserver runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is nameserver, and is it up at the moment?

Offline at the moment, nameserver was last seen 8 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 24 September 2026.

What location is listed for nameserver?

A region is not published by nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 37.29.41.16:28015.

Lists and tags

Which meanings sit behind the tags on nameserver?

When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does nameserver appear?

The Rust Insights lists that carry nameserver are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on nameserver right now, and how does that number move?

nameserver is offline at the moment; the last sighting was 8 days 17 hours ago.

How does nameserver compare with other Rust servers in the ranking?

On player hours for the last seven days, nameserver sits at #15,345, inside the top 70% of ranked servers.

Map and rules

How is nameserver configured, and what rules apply?

Nothing about gather rate is given in the name of nameserver. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

Which map is live on nameserver?

A procedural map, generated by the game, is what nameserver runs.

How to join

What is the way to join nameserver?

Open the console with F1 in Rust and enter client.connect 37.29.41.16:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp15
Max players The slot count is 15.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.