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Rust Insights

Server profile

nameserver

Offline, with 0 of 15 players on; ranked #15,990 of every public Rust server, the top 71%. It last wiped 25d ago.

Filed under
Launch Rust and join
0/ 15 players now 0% full
07-day averagepeak –
#15,990ranktop 71%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.3 days usual gap between real wipes
2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC25d ago 2 – running 1
Fri 25 Sep, 23:23 UTC32d ago – – 6.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average420/525
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average26/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average43/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average191/275
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average70/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average83/150

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at nameserver?

Recent wipes peaked at 2 players on average. 8 hours into the latest wipe, the crowd on the server reached its peak.

When does nameserver wipe, and how often?

Its rhythm cannot be read yet: nameserver has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 25 days 17 hours ago.

Server

Which Rust version is nameserver on?

Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. You can only join if your game is on the same protocol; Steam handles that update.

Has nameserver stayed online, and is it up now?

The last sighting of nameserver was 21 days 7 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 20 September 2026 is when Rust Insights first saw it.

What location is listed for nameserver?

There is no region published for nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 37.29.40.7:28015.

Server tags

How should you read the tags listed for nameserver?

When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature nameserver?

nameserver appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on nameserver right now?

nameserver is offline at the moment; the last sighting was 21 days 7 hours ago.

Where does nameserver sit in the rankings?

On player hours for the last seven days, nameserver sits at #15,990, inside the top 71% of ranked servers.

Settings and rules

What settings and rules apply on nameserver?

Nothing about gather rate is given in the name of nameserver. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map on nameserver?

A procedural map, generated by the game, is what nameserver runs.

How to join

What is the way to join nameserver?

To connect, start Rust and enter client.connect 37.29.40.7:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp15
Max players 15 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.