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Live edition51,358 playing on 11,704 servers

Rust Insights

Server profile

nameserver

Offline, with 2 of 15 players on; ranked #13,288 of every public Rust server, the top 58%. It last wiped 25d ago.

Filed under
Launch Rust and join
2/ 15 players now 13% full
07-day averagepeak –
#13,288ranktop 58%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep4 Oct7 Oct10 Oct

Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.3 days usual gap between real wipes
2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC25d ago 2 – running 1
Fri 25 Sep, 23:23 UTC32d ago 1 – 6.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average389/425
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average22/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average45/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average180/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average69/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average77/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does nameserver look like once wipe day arrives?

Recent wipes peaked at 2 players on average. 34 hours into the latest wipe, the crowd on the server reached its peak.

When does nameserver wipe, and how often?

Too few wipes are on record for nameserver to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 25 days 18 hours ago.

Server details

What Rust version is live on nameserver?

Running on Windows, nameserver is on Rust network protocol 2634 and build 166494. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for nameserver, and is it online?

The last sighting of nameserver was 24 days 8 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 24 September 2026.

Where does nameserver run from?

A region is not published by nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 37.29.40.5:28015 is where it answers.

Server tags

How should you read the tags listed for nameserver?

When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does nameserver turn up among the Rust Insights lists and filters?

These Rust Insights lists include nameserver: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on nameserver right now, and how does that number move?

nameserver was last seen 24 days 8 hours ago and is offline right now.

In the ranking of Rust servers, where does nameserver place?

Player hours over seven days put nameserver at #13,288, within the top 58% of the ranked field.

Rules and settings

How is nameserver configured, and what rules apply?

The name of nameserver does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

What is the map on nameserver?

The map on nameserver is procedural and the game generates it.

How to join

What is the way to join nameserver?

To connect, start Rust and enter client.connect 37.29.40.5:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp15
Max players It holds 15 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.