Server profile · EU
SP Private
Online, with 0 of 50 players on; ranked #12,643 of every public Rust server, the top 57%. It last wiped 5d ago.
Online EU 37.27.235.111:28050 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 57% of all ranked servers, top 83% in EU, and #350 of the duo servers (top 83%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 06:33 UTC5d ago | 1 | – | running | 0 |
| Thu 1 Oct, 21:10 UTC FW27d ago | 1 | halved by day 3 | 21.4 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On SP Private, what happens on wipe day?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 3.
When does SP Private wipe, and how often?
The only wipe on SP Private is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 5 days 22 hours ago. The tags put wipes at monthly.
Server
Does SP Private hold a steady frame rate?
The 48-hour average for server fps is 6, and 5 was the lowest seen. At its highest the entity count reached 78,648: buildings, deployables and everything else. The highest memory figure was 3,468 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does SP Private currently run?
Running on Linux, SP Private is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for SP Private, and is it online?
Right now SP Private is up and running. About 5 days 20 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.
Where does SP Private run from?
With its EU tag, SP Private lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 37.27.235.111:28050.
Tags
How should you read the tags listed for SP Private?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots in total; ts2 (Group limit): No team may exceed 2 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): The server browser files this server under Europe are what SP Private publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature SP Private?
SP Private appears among the following Rust Insights lists: Duo servers: group limit 2, Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last week.
Population
What does the population of SP Private look like?
SP Private shows 0 players at the moment, against 50 slots. The seven-day average is 0 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 08:00 UTC, with an average of 0 players.
How does SP Private compare with other Rust servers in the ranking?
On the seven-day player-hours measure, SP Private is #12,643, in the top 57% of all ranked servers and #2,414 in Europe. The duo ranking places it at #350.
Settings and rules
What settings and rules apply on SP Private?
No gather rate appears in the name of SP Private. Groups are capped at 2 players under the name duo. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.
What is the map on SP Private?
SP Private runs a procedural map of size 3,700 with seed 1858581831, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to SP Private?
Open the console with F1 in Rust and enter client.connect 37.27.235.111:28050. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.