Server profile · EU
PrivatSSS
Online, with 0 of 50 players on; ranked #7,338 of every public Rust server, the top 33%. It last wiped 17d ago.
Online EU 37.27.227.189:28000 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- AQRUX RUST BUILD | CREATIVE | SANDBOX18/100
- [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire7/50
- UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA6/40
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |130/999
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA5/100
- Intoxicated EU Sandbox - Creative | Build | Noclip23/150
The short version
Quick answers
From the figures on this page.
Wipe days
When does PrivatSSS wipe, and how often?
An estimate from the force wipe gives the next wipe on PrivatSSS. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 17 days 12 hours ago. Wipes run monthly, as its tags say.
Server details
Does PrivatSSS hold a steady frame rate?
Average server fps over the last 48 hours was 5, with a floor of 5. The world held a peak of 85,005 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,944 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does PrivatSSS currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for PrivatSSS. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for PrivatSSS, and is it online?
Right now PrivatSSS is up and running. The uptime it reports puts the last restart at about 5 days 12 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 21 October 2026.
What location is listed for PrivatSSS?
Its EU tag is what PrivatSSS uses to list itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 37.27.227.189:28000.
Lists and tags
Which meanings sit behind the tags on PrivatSSS?
These tags come from PrivatSSS and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^k (Build server): Base design and practice are the point; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): Its browser listing sits under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature PrivatSSS?
The Rust Insights lists that carry PrivatSSS are Rust servers in Europe, Modded Rust servers, explained and Rust build and creative servers. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
What does the population of PrivatSSS look like?
At the time of this refresh, PrivatSSS holds 0 players on 50 slots. A weekly average of 0 players goes with a peak of 1.
In the ranking of Rust servers, where does PrivatSSS place?
In Europe, PrivatSSS is #2,015; across all ranked servers it is #7,338 on seven-day player hours, in the top 33%.
Map and rules
What settings and rules apply on PrivatSSS?
The name of PrivatSSS does not state a gather rate. The default of 8 players per group is what applies here. build & creative is the game mode, sandbox building, no gathering. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on PrivatSSS?
PrivatSSS runs a procedural map of size 3,700 with seed 1754161691, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto PrivatSSS?
Type client.connect 37.27.227.189:28000 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
