Server profile
DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS
Online, with 0 of 100 players on; ranked #7,540 of every public Rust server, the top 34%. It last wiped 6d ago.
Online 37.244.237.248:28015 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 34% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 12d 13hTue 10 Nov, 10:04 UTC
- 26d 13hTue 24 Nov, 10:04 UTC
- 35d 22hThu 3 Dec, 19:00 UTCFW
- 40d 13hTue 8 Dec, 10:04 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:04 UTC15d ago | 1 | – | running | 0 |
| Thu 8 Oct, 20:35 UTC20d ago | 2 | halved by day 1 | 4.6 days | 0 |
| Fri 2 Oct, 12:26 UTC26d ago | 2 | held half | 6.3 days | 1 |
| Thu 1 Oct, 17:35 UTC FW27d ago | 2 | – | 0.8 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe days
On DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS, what happens on wipe day?
The average busiest point of its recent wipes was 2 players. 1 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 50% of its recent wipes. In the other cases, it dropped below half by day 1.
On what schedule does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS wipe?
Its tag sets the prediction: too few wipes on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 6 days 2 hours ago. Its tags carry an every-two-weeks wipe schedule.
About the server
Does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS hold a steady frame rate?
Average server fps over the last 48 hours was 135, with a floor of 59. At its highest the entity count reached 74,465: buildings, deployables and everything else. Memory use peaked at 3,242 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
Running on Windows, DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
Has DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS stayed online, and is it up now?
DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is currently reachable and online. About 14 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 30 September 2026.
What location is listed for DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
No region is published by DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 37.244.237.248:28015.
Lists and tags
How should you read the tags listed for DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
When the game's server browser reads DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS are Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Player counts
How many players are on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS right now, and how does that number move?
Of its 100 slots, DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 21:00 UTC, with an average of 1 players.
How does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS at #7,540, among the top 34% of all ranked servers.
Rules and settings
How is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS configured, and what rules apply?
Nothing about gather rate is given in the name of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
Size 3,500 and seed 1525560128 define the procedural map on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
What is the way to join DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
Open the console with F1 in Rust and enter client.connect 37.244.237.248:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://deadrop-server.duckdns.org/.
