Server profile · EU
RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10
Online, with 0 of 150 players on; ranked #8,116 of every public Rust server, the top 36%. It last wiped 27d ago.
Online EU 37.230.137.172:20900 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Friday 30 October, 09:14 UTC, in 5h. Its weekly schedule tag · low confidence
Coming wipes
- 5hFri 30 Oct, 09:14 UTC
- 6d 14hThu 5 Nov, 19:00 UTCFW
- 7d 5hFri 6 Nov, 09:14 UTC
- 14d 5hFri 13 Nov, 09:14 UTC
- 21d 5hFri 20 Nov, 09:14 UTC
- 28d 5hFri 27 Nov, 09:14 UTC
- 34d 14hThu 3 Dec, 19:00 UTCFW
- 35d 5hFri 4 Dec, 09:14 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 13 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:14 UTC27d ago | 3 | – | running | 0 |
| Mon 21 Sep, 11:25 UTC38d ago | 4 | halved by day 7 | 10.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?
At their busiest, its recent wipes drew 4 players on average. The peak crowd on this wipe came 13 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 7.
How often does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 wipe, and on which day?
The prediction for RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 follows its tag, because too few of its wipes are on record to confirm the schedule. Friday 30 October at 09:14 UTC is when the next wipe is due. 27 days 16 hours have passed since its current world was created. The tags list wipes as weekly.
Server
Does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 hold a steady frame rate?
Server fps averaged 234 over 48 hours; the lowest reading was 226. At its highest the entity count reached 48,714: buildings, deployables and everything else. Memory use peaked at 2,460 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?
The Rust build is network protocol 2635 and build 168909, running on Linux, for RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10, and is it online?
RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 is currently reachable and online. Going by the uptime figure it gives, its last restart was around 20 hours ago. It spent 159 of the last 7 full days' 168 hours up, 95% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 run from?
The EU tag is how RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 places itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 37.230.137.172:20900 is where it answers.
Server tags
What is meant by each tag on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?
These tags come from RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^w (Weekly): The cycle repeats each week; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Find it in the browser under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 appear?
RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 appears among the following Rust Insights lists: 3x Rust servers, filtered live, Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 3x.
Player counts
How many players are on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 right now?
At the time of this refresh, RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 holds 0 players on 150 slots. Over the past week it peaked at 2 and averaged 0 players. The busiest point of the last 48 hours fell at 10:00 UTC, averaging 1 players.
How does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 compare with other Rust servers in the ranking?
RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 holds #8,116 for player hours over the last seven days, #2,104 in Europe and in the top 36% of all ranked servers.
Rules and settings
What settings and rules apply on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?
Going by its name, RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 gathers at 3x. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.
What is the map on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?
The game generates the map on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10: procedural, size 3,000, seed 448763601. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
What is the way to join RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?
Type client.connect 37.230.137.172:20900 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. http://retrorust.store is its website.
