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Rust Insights

Server profile · EU

[EU] Rust.io - Main | Классика x1 | 30.10

Online, with 0 of 100 players on; ranked #4,221 of every public Rust server, the top 19%. It last wiped 17h ago.

Filed under 1x biweekly wipes vanillamoddedoxide
Launch Rust and join Website
0/ 100 players now 0% full
07-day averagepeak 4
#4,221ranktop 19% · #1532 in EU
17h agolast wipebiweekly schedule
6d 13hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0123406:0015:0001:0010:0019:0004:00Wiped Thu 29 Oct, 12:09 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
02040608006:0015:0001:0010:0019:0004:00Wiped Thu 29 Oct, 12:09 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Sep29 Sep7 Oct14 Oct22 Oct30 Oct

Note: Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

5.8 days usual gap between real wipes
20% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
75% crowd held else halves by day 3

Coming wipes

  1. 6d 13hThu 5 Nov, 19:00 UTCFW
  2. 13d 6hThu 12 Nov, 12:09 UTC
  3. 27d 6hThu 26 Nov, 12:09 UTC
  4. 34d 13hThu 3 Dec, 19:00 UTCFW
  5. 41d 6hThu 10 Dec, 12:09 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:09 UTC17h ago – – running 0
Thu 15 Oct, 12:28 UTC14d ago 2 held half 14 days 0
Thu 1 Oct, 18:13 UTC FW28d ago 4 halved by day 3 13.8 days 0
Fri 25 Sep, 23:51 UTC34d ago 2 held half 5.8 days 0
Tue 22 Sep, 11:38 UTC37d ago 12 held half 3.5 days 0
Mon 21 Sep, 18:53 UTC38d ago 12 – 0.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average4/200
  2. RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 9 on average1/200
  3. [ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026)EU · groups of 16+ · biweekly · 4 on average0/50
  4. РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average2/200
  5. #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average3/300
  6. PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10EU · groups of 8+ · biweekly · 2 on average0/80

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [EU] Rust.io - Main | Классика x1 | 30.10 look like once wipe day arrives?

The average busiest point of its recent wipes was 3 players. 33 hours after the latest wipe, the crowd peaked. In 75% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 3.

How often does [EU] Rust.io - Main | Классика x1 | 30.10 wipe, and on which day?

Its tag sets the prediction: too few wipes on [EU] Rust.io - Main | Классика x1 | 30.10 are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 17 hours ago. Its tags carry an every-two-weeks wipe schedule.

Server details

Does [EU] Rust.io - Main | Классика x1 | 30.10 hold a steady frame rate?

Server fps averaged 59 over 48 hours; the lowest reading was 47. Buildings, deployables and the rest took the entity count as high as 71,379. It drew as much as 5,377 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on [EU] Rust.io - Main | Классика x1 | 30.10?

Running on Linux, [EU] Rust.io - Main | Классика x1 | 30.10 is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for [EU] Rust.io - Main | Классика x1 | 30.10, and is it online?

At the time of this check [EU] Rust.io - Main | Классика x1 | 30.10 is online. The uptime it reports puts the last restart at about 12 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 21 September 2026.

What location is listed for [EU] Rust.io - Main | Классика x1 | 30.10?

The EU tag is how [EU] Rust.io - Main | Классика x1 | 30.10 places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 37.230.137.162:20550.

Lists and tags

What is meant by each tag on [EU] Rust.io - Main | Классика x1 | 30.10?

When the game's server browser reads [EU] Rust.io - Main | Классика x1 | 30.10, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): It holds 100 slots; ts30 (Group limit): A team holds 30 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): The server browser files this server under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which person or group runs [EU] Rust.io - Main | Классика x1 | 30.10?

The same operator probably runs them: [EU] Rust.io - Main | Классика x1 | 30.10 publishes a rustio.ru hostname, and 1 other server we track does too.

On which Rust Insights lists does [EU] Rust.io - Main | Классика x1 | 30.10 appear?

The Rust Insights lists that carry [EU] Rust.io - Main | Классика x1 | 30.10 are Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.

Population history

What does the population of [EU] Rust.io - Main | Классика x1 | 30.10 look like?

[EU] Rust.io - Main | Классика x1 | 30.10 shows 0 players at the moment, against 100 slots. Over the past week it peaked at 4 and averaged 0 players. Look at the last 48 hours and the peak hour is 17:00 UTC, at 3 players on average.

Where does [EU] Rust.io - Main | Классика x1 | 30.10 sit in the rankings?

In Europe, [EU] Rust.io - Main | Классика x1 | 30.10 is #1,532; across all ranked servers it is #4,221 on seven-day player hours, in the top 19%.

Settings and rules

How is [EU] Rust.io - Main | Классика x1 | 30.10 configured, and what rules apply?

Going by its name, [EU] Rust.io - Main | Классика x1 | 30.10 gathers at 1x. Up to 30 players can join one group. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.

Which map is live on [EU] Rust.io - Main | Классика x1 | 30.10?

[EU] Rust.io - Main | Классика x1 | 30.10 runs a procedural map of size 3,500 with seed 4413, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto [EU] Rust.io - Main | Классика x1 | 30.10?

To connect, start Rust and enter client.connect 37.230.137.162:20550 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://discord.com/invite/GUFCEn5EsC is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts30,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players It holds 100 slots.
ts30
Group limit A team holds 30 players at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.