Server profile · EU
[EU] Rust.io - Main | Классика x1 | 30.10
Online, with 0 of 100 players on; ranked #4,221 of every public Rust server, the top 19%. It last wiped 17h ago.
Online EU 37.230.137.162:20550 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
Coming wipes
- 6d 13hThu 5 Nov, 19:00 UTCFW
- 13d 6hThu 12 Nov, 12:09 UTC
- 27d 6hThu 26 Nov, 12:09 UTC
- 34d 13hThu 3 Dec, 19:00 UTCFW
- 41d 6hThu 10 Dec, 12:09 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:09 UTC17h ago | – | – | running | 0 |
| Thu 15 Oct, 12:28 UTC14d ago | 2 | held half | 14 days | 0 |
| Thu 1 Oct, 18:13 UTC FW28d ago | 4 | halved by day 3 | 13.8 days | 0 |
| Fri 25 Sep, 23:51 UTC34d ago | 2 | held half | 5.8 days | 0 |
| Tue 22 Sep, 11:38 UTC37d ago | 12 | held half | 3.5 days | 0 |
| Mon 21 Sep, 18:53 UTC38d ago | 12 | – | 0.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does [EU] Rust.io - Main | Классика x1 | 30.10 look like once wipe day arrives?
The average busiest point of its recent wipes was 3 players. 33 hours after the latest wipe, the crowd peaked. In 75% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 3.
How often does [EU] Rust.io - Main | Классика x1 | 30.10 wipe, and on which day?
Its tag sets the prediction: too few wipes on [EU] Rust.io - Main | Классика x1 | 30.10 are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 17 hours ago. Its tags carry an every-two-weeks wipe schedule.
Server details
Does [EU] Rust.io - Main | Классика x1 | 30.10 hold a steady frame rate?
Server fps averaged 59 over 48 hours; the lowest reading was 47. Buildings, deployables and the rest took the entity count as high as 71,379. It drew as much as 5,377 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on [EU] Rust.io - Main | Классика x1 | 30.10?
Running on Linux, [EU] Rust.io - Main | Классика x1 | 30.10 is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for [EU] Rust.io - Main | Классика x1 | 30.10, and is it online?
At the time of this check [EU] Rust.io - Main | Классика x1 | 30.10 is online. The uptime it reports puts the last restart at about 12 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 21 September 2026.
What location is listed for [EU] Rust.io - Main | Классика x1 | 30.10?
The EU tag is how [EU] Rust.io - Main | Классика x1 | 30.10 places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 37.230.137.162:20550.
Lists and tags
What is meant by each tag on [EU] Rust.io - Main | Классика x1 | 30.10?
When the game's server browser reads [EU] Rust.io - Main | Классика x1 | 30.10, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): It holds 100 slots; ts30 (Group limit): A team holds 30 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): The server browser files this server under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which person or group runs [EU] Rust.io - Main | Классика x1 | 30.10?
The same operator probably runs them: [EU] Rust.io - Main | Классика x1 | 30.10 publishes a rustio.ru hostname, and 1 other server we track does too.
On which Rust Insights lists does [EU] Rust.io - Main | Классика x1 | 30.10 appear?
The Rust Insights lists that carry [EU] Rust.io - Main | Классика x1 | 30.10 are Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.
Population history
What does the population of [EU] Rust.io - Main | Классика x1 | 30.10 look like?
[EU] Rust.io - Main | Классика x1 | 30.10 shows 0 players at the moment, against 100 slots. Over the past week it peaked at 4 and averaged 0 players. Look at the last 48 hours and the peak hour is 17:00 UTC, at 3 players on average.
Where does [EU] Rust.io - Main | Классика x1 | 30.10 sit in the rankings?
In Europe, [EU] Rust.io - Main | Классика x1 | 30.10 is #1,532; across all ranked servers it is #4,221 on seven-day player hours, in the top 19%.
Settings and rules
How is [EU] Rust.io - Main | Классика x1 | 30.10 configured, and what rules apply?
Going by its name, [EU] Rust.io - Main | Классика x1 | 30.10 gathers at 1x. Up to 30 players can join one group. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.
Which map is live on [EU] Rust.io - Main | Классика x1 | 30.10?
[EU] Rust.io - Main | Классика x1 | 30.10 runs a procedural map of size 3,500 with seed 4413, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How can you get onto [EU] Rust.io - Main | Классика x1 | 30.10?
To connect, start Rust and enter client.connect 37.230.137.162:20550 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://discord.com/invite/GUFCEn5EsC is its website.