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Rust Insights

Server profile

Local Rust Dev

Offline, with 0 of 10 players on; ranked #15,154 of every public Rust server, the top 70%. It last wiped 13d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,154ranktop 70%
13d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average656/750
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average51/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average89/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average369/450
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average177/250
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average162/250

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does Local Rust Dev wipe?

The record of Local Rust Dev's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 13 days 15 hours have passed since its current world was created.

About the server

Which Rust version is Local Rust Dev on?

Rust network protocol 2634 and build 167781 on Windows is what Local Rust Dev runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Local Rust Dev, and is it up at the moment?

Local Rust Dev is offline at the moment; the last time it was seen was 12 days 15 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 15 October 2026 is when Rust Insights first saw it.

Where does Local Rust Dev run from?

A region is not published by Local Rust Dev. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 37.22.76.136:28015.

Tags

How should you read the tags listed for Local Rust Dev?

These tags come from Local Rust Dev and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Local Rust Dev appear?

Local Rust Dev appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on Local Rust Dev right now?

Local Rust Dev is offline at the moment; the last sighting was 12 days 15 hours ago.

How does Local Rust Dev compare with other Rust servers in the ranking?

Player hours over seven days put Local Rust Dev at #15,154, within the top 70% of the ranked field.

Map and rules

How is Local Rust Dev configured, and what rules apply?

The name of Local Rust Dev does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map on Local Rust Dev?

The game generates the map on Local Rust Dev, which is procedural.

Join

How do you connect to Local Rust Dev?

To connect, start Rust and enter client.connect 37.22.76.136:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.