Server profile
Local Rust Dev
Offline, with 0 of 10 players on; ranked #15,208 of every public Rust server, the top 71%. It last wiped 15d ago.
Offline 37.22.117.188:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|303/375
- Rustoria.co - EU East Long394/475
- Rusty Moose |EU Main|952/1000
- Rustafied.com - EU Friday42/100
- eulongtest (private perf box)480/8
- Rustoria.co - EU Main981/1000
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Local Rust Dev wipe?
Too few wipes are on record for Local Rust Dev to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 15 days 13 hours have passed since its current world was created.
About the server
What Rust version is live on Local Rust Dev?
Rust network protocol 2634 and build 167781 on Windows is what Local Rust Dev runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Local Rust Dev stayed online, and is it up now?
The last sighting of Local Rust Dev was 15 days 13 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 14 October 2026.
What location is listed for Local Rust Dev?
No region is published by Local Rust Dev. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 37.22.117.188:28015.
Server tags
Which meanings sit behind the tags on Local Rust Dev?
When the game's server browser reads Local Rust Dev, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Local Rust Dev?
The Rust Insights lists that carry Local Rust Dev are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of Local Rust Dev look like?
The last time Local Rust Dev was seen online was 15 days 13 hours ago, and it is offline now.
In the ranking of Rust servers, where does Local Rust Dev place?
Player hours over seven days put Local Rust Dev at #15,208, within the top 71% of the ranked field.
Map and rules
How is Local Rust Dev configured, and what rules apply?
No gather rate appears in the name of Local Rust Dev. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
What is the map on Local Rust Dev?
The map on Local Rust Dev is procedural and the game generates it.
How to join
How can you get onto Local Rust Dev?
Open the console with F1 in Rust and enter client.connect 37.22.117.188:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.