Server profile
ServerName
Offline, with 0 of 2 players on; ranked #15,391 of every public Rust server. It last wiped 41d ago.
Offline 37.214.71.220:28015 checked 40d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|416/500
- Rustoria.co - EU East Long277/300
- Rusty Moose |EU Main|42/250
- Rustoria.co - EU Main35/250
- Rustafied.com - EU Friday75/100
- Rustoria.co - EU East Medium94/200
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does ServerName wipe?
The record of ServerName's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 41 days 8 hours have passed since its current world was created.
About the server
Which Rust version is ServerName on?
Running on Windows, ServerName is on Rust network protocol 2633 and build 164530. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is ServerName, and is it up at the moment?
Offline at the moment, ServerName was last seen 40 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 17 September 2026.
What location is listed for ServerName?
No region is published by ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 37.214.71.220:28015.
Server tags
How should you read the tags listed for ServerName?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what ServerName publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does ServerName appear?
These Rust Insights lists include ServerName: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of ServerName look like?
ServerName was last seen 40 days 6 hours ago and is offline right now.
In the ranking of Rust servers, where does ServerName place?
On player hours for the last seven days, ServerName sits at #15,391, inside the top – of ranked servers.
Map and rules
What settings and rules apply on ServerName?
The name of ServerName does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
Which map is live on ServerName?
A procedural map, generated by the game, is what ServerName runs.
Connecting
How can you get onto ServerName?
To connect, start Rust and enter client.connect 37.214.71.220:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.