Server profile
ServerName
Offline, with 0 of 5 players on; ranked #15,110 of every public Rust server, the top 69%. It last wiped 14d ago.
Offline 37.214.35.2:28015 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|799/850
- Rustoria.co - EU Main48/250
- Rusty Moose |EU Main|120/250
- Rustoria.co - EU East Long480/525
- Rustoria.co - EU East Medium280/350
- Rustafied.com - EU Friday209/300
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does ServerName wipe, and on which day?
Its rhythm cannot be read yet: ServerName has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 14 days 22 hours have passed since its current world was created.
Server
On what version does ServerName currently run?
Running on Windows, ServerName is on Rust network protocol 2634 and build 167584. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is ServerName, and is it up at the moment?
ServerName is offline at the moment; the last time it was seen was 14 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 12 October 2026 is when Rust Insights first saw it.
In which location does ServerName sit?
There is no region published for ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 37.214.35.2:28015.
Lists and tags
What is meant by each tag on ServerName?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what ServerName publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does ServerName appear?
The Rust Insights lists that carry ServerName are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on ServerName right now, and how does that number move?
The last time ServerName was seen online was 14 days 22 hours ago, and it is offline now.
Where does ServerName sit in the rankings?
Player hours over seven days put ServerName at #15,110, within the top 69% of the ranked field.
Map and rules
How is ServerName configured, and what rules apply?
No gather rate appears in the name of ServerName. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
What is the map on ServerName?
A procedural map, generated by the game, is what ServerName runs.
How to join
How do you connect to ServerName?
Open the console with F1 in Rust and enter client.connect 37.214.35.2:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.