Server profile
your_server_name
Offline, with 1 of 5 players on; ranked #13,198 of every public Rust server, the top 57%. It last wiped 35d ago.
Offline 37.214.27.189:28015 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|823/850
- Rustoria.co - EU Main58/250
- Rusty Moose |EU Main|134/250
- Rustoria.co - EU East Long524/575
- Rustoria.co - EU East Medium315/350
- Rustafied.com - EU Friday240/325
The short version
Quick answers
From the figures on this page.
Wipe days
How often does your_server_name wipe, and on which day?
The record of your_server_name's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 35 days 2 hours have passed since its current world was created.
About the server
Which Rust version is your_server_name on?
Rust network protocol 2633 and build 165217 on Windows is what your_server_name runs. Joining needs your game on the same protocol, which Steam updates for you.
Has your_server_name stayed online, and is it up now?
The last sighting of your_server_name was 35 days 1 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 22 September 2026.
What location is listed for your_server_name?
No region is published by your_server_name. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 37.214.27.189:28015.
Server tags
Which meanings sit behind the tags on your_server_name?
When the game's server browser reads your_server_name, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does your_server_name appear?
These Rust Insights lists include your_server_name: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on your_server_name right now, and how does that number move?
your_server_name is offline at the moment; the last sighting was 35 days 1 hours ago.
How does your_server_name compare with other Rust servers in the ranking?
Player hours over seven days put your_server_name at #13,198, within the top 57% of the ranked field.
Map and rules
What are the settings and rules for your_server_name?
No gather rate appears in the name of your_server_name. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
Which map is live on your_server_name?
A procedural map, generated by the game, is what your_server_name runs.
Connecting
How can you get onto your_server_name?
Type client.connect 37.214.27.189:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.