Server profile
GFTS#1
Offline, with 1 of 3 players on; ranked #14,529 of every public Rust server, the top 61%. It last wiped 29d ago.
Offline 37.212.9.181:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|149/250
- Rustoria.co - EU East Long119/200
- Rusty Moose |EU Main|13/250
- Rustoria.co - EU Main22/250
- Rustafied.com - EU Friday12/100
- Rustoria.co - EU East Medium23/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does GFTS#1 wipe?
The record of GFTS#1's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 29 days 13 hours ago.
About the server
On what version does GFTS#1 currently run?
Running on Windows, GFTS#1 is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is GFTS#1, and is it up at the moment?
Offline at the moment, GFTS#1 was last seen 29 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 29 September 2026.
In which location does GFTS#1 sit?
A region is not published by GFTS#1. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 37.212.9.181:28015.
Server tags
What is meant by each tag on GFTS#1?
These tags come from GFTS#1 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): The slot count is 3; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature GFTS#1?
The Rust Insights lists that carry GFTS#1 are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on GFTS#1 right now?
GFTS#1 was last seen 29 days 13 hours ago and is offline right now.
In the ranking of Rust servers, where does GFTS#1 place?
The player-hours ranking for the last seven days puts GFTS#1 at #14,529, among the top 61% of all ranked servers.
Map and rules
What settings and rules apply on GFTS#1?
The name of GFTS#1 does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map is live on GFTS#1?
A procedural map, generated by the game, is what GFTS#1 runs.
Connecting
How do you connect to GFTS#1?
To connect, start Rust and enter client.connect 37.212.9.181:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.