Server profile
GFTS#1
Offline, with 1 of 3 players on; ranked #13,917 of every public Rust server, the top 61%. It last wiped 24d ago.
Offline 37.212.26.13:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|231/250
- Rustoria.co - EU Main14/250
- Rusty Moose |EU Main|22/250
- Rustoria.co - EU East Long114/200
- Rustoria.co - EU East Medium46/200
- Rustafied.com - EU Friday42/100
The short version
Quick answers
From the figures on this page.
Wipe days
How often does GFTS#1 wipe, and on which day?
Its rhythm cannot be read yet: GFTS#1 has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 24 days 10 hours ago.
Server details
Which Rust version is GFTS#1 on?
The Rust build is network protocol 2634 and build 166652, running on Windows, for GFTS#1. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for GFTS#1, and is it online?
GFTS#1 is offline at the moment; the last time it was seen was 24 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 3 October 2026 is when Rust Insights first saw it.
In which location does GFTS#1 sit?
There is no region published for GFTS#1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 37.212.26.13:28015.
Tags
What is meant by each tag on GFTS#1?
These tags come from GFTS#1 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): 3 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does GFTS#1 turn up among the Rust Insights lists and filters?
These Rust Insights lists include GFTS#1: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on GFTS#1 right now?
GFTS#1 was last seen 24 days 10 hours ago and is offline right now.
In the ranking of Rust servers, where does GFTS#1 place?
On player hours for the last seven days, GFTS#1 sits at #13,917, inside the top 61% of ranked servers.
Rules and settings
How is GFTS#1 configured, and what rules apply?
The name of GFTS#1 does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Which map is live on GFTS#1?
The game generates the map on GFTS#1, which is procedural.
Connecting
How can you get onto GFTS#1?
To connect, start Rust and enter client.connect 37.212.26.13:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.