Server profile
Jimmy's Test Server
Offline, with 1 of 10 players on; ranked #13,980 of every public Rust server. It last wiped 54d ago.
Offline 37.19.200.148:28015 checked 39d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|686/750
- Rustoria.co - EU Main59/250
- Rusty Moose |EU Main|94/250
- Rustoria.co - EU East Long400/450
- Rustoria.co - EU East Medium208/250
- Rustafied.com - EU Friday174/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Jimmy's Test Server wipe?
Too few wipes are on record for Jimmy's Test Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 54 days 2 hours have passed since its current world was created.
About the server
On what version does Jimmy's Test Server currently run?
The Rust build is network protocol 2633 and build 162929, running on Windows, for Jimmy's Test Server. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Jimmy's Test Server, and is it online?
Jimmy's Test Server is offline at the moment; the last time it was seen was 39 days 21 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 17 September 2026 is when Rust Insights first saw it.
What location is listed for Jimmy's Test Server?
There is no region published for Jimmy's Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 37.19.200.148:28015.
Lists and tags
How should you read the tags listed for Jimmy's Test Server?
When the game's server browser reads Jimmy's Test Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Jimmy's Test Server appear?
The Rust Insights lists that carry Jimmy's Test Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Jimmy's Test Server right now, and how does that number move?
Jimmy's Test Server was last seen 39 days 21 hours ago and is offline right now.
Where does Jimmy's Test Server sit in the rankings?
The player-hours ranking for the last seven days puts Jimmy's Test Server at #13,980, among the top – of all ranked servers.
Map and rules
How is Jimmy's Test Server configured, and what rules apply?
Nothing about gather rate is given in the name of Jimmy's Test Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is off: Valve's anti-cheat is not active.
What is the map on Jimmy's Test Server?
The map on Jimmy's Test Server is procedural and the game generates it.
How to join
What is the way to join Jimmy's Test Server?
Open the console with F1 in Rust and enter client.connect 37.19.200.148:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.