Server profile
RED PLANET TEST (local)
Offline, with 0 of 10 players on; ranked #11,374 of every public Rust server, the top 51%. It last wiped 4d ago.
Offline 37.142.144.119:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 51% of all ranked servers, and #465 of the trio servers (top 74%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 13:43 UTC4d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at RED PLANET TEST (local)?
Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
When does RED PLANET TEST (local) wipe, and how often?
The record of RED PLANET TEST (local)'s wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 4 days 5 hours ago.
Server
On what version does RED PLANET TEST (local) currently run?
Rust network protocol 2635 and build 168909 on Windows is what RED PLANET TEST (local) runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is RED PLANET TEST (local), and is it up at the moment?
RED PLANET TEST (local) is offline at the moment; the last time it was seen was 4 days 3 hours ago. The last 3 full days gave 0 of 72 hours up, or 0% of the time. The first record Rust Insights has of it is 25 October 2026.
Where does RED PLANET TEST (local) run from?
A region is not published by RED PLANET TEST (local). The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 37.142.144.119:28015.
Lists and tags
How should you read the tags listed for RED PLANET TEST (local)?
When the game's server browser reads RED PLANET TEST (local), it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts3 (Group limit): No team may exceed 3 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does RED PLANET TEST (local) turn up among the Rust Insights lists and filters?
RED PLANET TEST (local) appears among the following Rust Insights lists: Modded Rust servers, explained and Best trio Rust servers. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last week.
Population history
How many players are on RED PLANET TEST (local) right now, and how does that number move?
RED PLANET TEST (local) is offline at the moment; the last sighting was 4 days 3 hours ago. A weekly average of 0 players goes with a peak of 1.
In the ranking of Rust servers, where does RED PLANET TEST (local) place?
Player hours over seven days put RED PLANET TEST (local) at #11,374, within the top 51% of the ranked field. In the trio category it ranks #465.
Rules and settings
What are the settings and rules for RED PLANET TEST (local)?
The name of RED PLANET TEST (local) does not state a gather rate. trio is the group name, and it caps groups at 3 players. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Connecting
How do you connect to RED PLANET TEST (local)?
Open the console with F1 in Rust and enter client.connect 37.142.144.119:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.