Server profile
#1
Offline, with 0 of 5 players on; ranked #15,728 of every public Rust server, the top 66%. It last wiped 44d ago.
Offline 37.135.183.19:28015 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does #1 wipe, and how often?
the force wipe puts #1's next wipe at an estimated time. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 44 days 9 hours ago. Its tags state a monthly wipe schedule.
About the server
What Rust version is live on #1?
The Rust build is network protocol 2633 and build 165217, running on Windows, for #1. Joining needs your game on the same protocol, which Steam updates for you.
Has #1 stayed online, and is it up now?
The last sighting of #1 was 30 days 17 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 24 September 2026 is when Rust Insights first saw it.
Where does #1 run from?
A region is not published by #1. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 37.135.183.19:28015.
Server tags
How should you read the tags listed for #1?
The tags gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what #1 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does #1 turn up among the Rust Insights lists and filters?
#1 appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
What does the population of #1 look like?
#1 is offline at the moment; the last sighting was 30 days 17 hours ago.
Where does #1 sit in the rankings?
The player-hours ranking for the last seven days puts #1 at #15,728, among the top 66% of all ranked servers.
Rules and settings
How is #1 configured, and what rules apply?
No gather rate appears in the name of #1. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on #1?
The game generates the map on #1, which is procedural.
Join
How do you connect to #1?
To connect, start Rust and enter client.connect 37.135.183.19:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.