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Rust Insights

Server profile

Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline

Online, with 0 of 50 players on; ranked #4,176 of every public Rust server, the top 19%. It last wiped 28d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 2
#4,176ranktop 19%
28d agolast wipemonthly schedule
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608020:0005:0014:0000:0009:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 19% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:35 UTC FW28d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rust up Northgroups of 6 · monthly · 1 on average2/50
  2. Rustafied.com - US Low PopNA · groups of 6 · monthly · 92 on average71/150
  3. Rustafied.com - EU Low PopEU · groups of 6 · monthly · 88 on average118/150
  4. Rustoria.co - EU Low PopEU · groups of 6 · monthly · 81 on average89/100
  5. [TR/EU] SKY - Solo/Duo/Trio/Quad/Max5 | Yeni BaşlayanlarEU · groups of 5 · monthly · 41 on average266/325
  6. Rustoria.co - US Low PopNA · groups of 6 · monthly · 30 on average28/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline, what happens on wipe day?

Recent wipes peaked at 2 players on average. 16 hours after the latest wipe, the crowd peaked.

How often does Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline wipe, and on which day?

Each month Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 28 days 1 hours have passed since its current world was created. Wipes run monthly, as its tags say.

About the server

How well does Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline perform?

Server fps averaged 43 over 48 hours; the lowest reading was 27. The world held a peak of 125,960 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,498 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline currently run?

Rust network protocol 2635 and build 168909 on Linux is what Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline, and is it online?

Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline is currently reachable and online. The uptime it reports puts the last restart at about 14 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline run from?

A region is not published by Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 37.120.183.139:28015 is where it answers.

Lists and tags

What is meant by each tag on Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts6 (Group limit): No team may exceed 6 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline appear?

The Rust Insights lists that carry Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline right now, and how does that number move?

At the time of this refresh, Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline holds 0 players on 50 slots. Over the past week it peaked at 2 and averaged 0 players. The busiest point of the last 48 hours fell at 21:00 UTC, averaging 2 players.

How does Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline compare with other Rust servers in the ranking?

On player hours for the last seven days, Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline sits at #4,176, inside the top 19% of ranked servers.

Map and rules

How is Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline configured, and what rules apply?

The name of Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline does not state a gather rate. 6 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline?

Size 4,000 and seed 3259 define the procedural map on Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How can you get onto Schlachtpalast_GER|ENG_PvP|6-Teams|AntiOffline?

Type client.connect 37.120.183.139:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://rust.schlachtpalast.de/.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts6
Group limit No team may exceed 6 players.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.