Server profile
Private Test Server
Offline, with 1 of 3 players on; ranked #15,502 of every public Rust server, the top 68%. It last wiped 69d ago.
Offline 34.155.3.231:28015 checked 36d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|257/300
- Rustoria.co - EU Main15/250
- Rusty Moose |EU Main|30/250
- Rustoria.co - EU East Long121/200
- Rustoria.co - EU East Medium44/200
- Rustafied.com - EU Friday48/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Private Test Server wipe, and how often?
The record of Private Test Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 69 days 5 hours ago.
Server
Which Rust version is Private Test Server on?
Rust network protocol 2632 and build 161125 on Linux is what Private Test Server runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Private Test Server, and is it online?
The last sighting of Private Test Server was 36 days 8 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 15 September 2026 is when Rust Insights first saw it.
What location is listed for Private Test Server?
There is no region published for Private Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 34.155.3.231:28015.
Tags
Which meanings sit behind the tags on Private Test Server?
When the game's server browser reads Private Test Server, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): It holds 3 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2632 (Protocol): Your game must run the same version to join: the protocol is 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Private Test Server turn up among the Rust Insights lists and filters?
Private Test Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Private Test Server right now, and how does that number move?
The last time Private Test Server was seen online was 36 days 8 hours ago, and it is offline now.
In the ranking of Rust servers, where does Private Test Server place?
On player hours for the last seven days, Private Test Server sits at #15,502, inside the top 68% of ranked servers.
Rules and settings
What settings and rules apply on Private Test Server?
The name of Private Test Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
Which map is live on Private Test Server?
Size 3,000 and seed 1042791909 define the procedural map on Private Test Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
What is the way to join Private Test Server?
Open the console with F1 in Rust and enter client.connect 34.155.3.231:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.
