Server profile
server_name
Offline, with 0 of 1 players on; ranked #16,032 of every public Rust server, the top 71%. It last wiped 41d ago.
Offline 31.77.113.50:28015 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|636/675
- Rustoria.co - EU East Long485/525
- Rusty Moose |EU Main|59/250
- Rustoria.co - EU Main36/250
- Rustafied.com - EU Friday138/200
- Rustoria.co - EU East Medium255/300
The short version
Quick answers
From the figures on this page.
Wipe days
How often does server_name wipe, and on which day?
Too few wipes are on record for server_name to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 41 days 23 hours ago.
Server details
What Rust version is live on server_name?
The Rust build is network protocol 2633 and build 164434, running on Windows, for server_name. The same protocol is required to join, and Steam takes care of updating it.
How reliable is server_name, and is it up at the moment?
The last sighting of server_name was 33 days 22 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 24 September 2026 is when Rust Insights first saw it.
What location is listed for server_name?
No region is published by server_name. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 31.77.113.50:28015 is where it answers.
Server tags
What is meant by each tag on server_name?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs164434 (Build): Build 164434 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what server_name publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does server_name appear?
These Rust Insights lists include server_name: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on server_name right now?
server_name is offline at the moment; the last sighting was 33 days 22 hours ago.
How does server_name compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts server_name at #16,032, among the top 71% of all ranked servers.
Map and rules
What are the settings and rules for server_name?
The name of server_name does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Which map is live on server_name?
A procedural map, generated by the game, is what server_name runs.
How to join
How do you connect to server_name?
Open the console with F1 in Rust and enter client.connect 31.77.113.50:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.