Server profile
Test
Offline, with 1 of 2 players on; ranked #13,280 of every public Rust server. It last wiped 55d ago.
Offline 31.70.149.136:28015 checked 38d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|394/500
- Rustoria.co - EU East Long234/300
- Rusty Moose |EU Main|43/250
- Rustoria.co - EU Main30/250
- Rustafied.com - EU Friday68/100
- Rustoria.co - EU East Medium81/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Test wipe?
The record of Test's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 55 days 1 hours have passed since its current world was created.
Server
What Rust version is live on Test?
The Rust build is network protocol 2633 and build 163493, running on Windows, for Test. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Test, and is it up at the moment?
The last sighting of Test was 38 days ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 20 September 2026 is when Rust Insights first saw it.
In which location does Test sit?
No region is published by Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 31.70.149.136:28015 is where it answers.
Tags
What is meant by each tag on Test?
When the game's server browser reads Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163493 (Build): It runs game build 163493; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Test?
Test appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of Test look like?
The last time Test was seen online was 38 days ago, and it is offline now.
In the ranking of Rust servers, where does Test place?
The player-hours ranking for the last seven days puts Test at #13,280, among the top – of all ranked servers.
Map and rules
What settings and rules apply on Test?
The name of Test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
What is the map on Test?
The game generates the map on Test, which is procedural.
How to join
How can you get onto Test?
To connect, start Rust and enter client.connect 31.70.149.136:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.