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Rust Insights

Server profile

RustMMO | EU/TR | RUST MMORPG | 26.10

Online, with 1 of 1000 players on; ranked #3,083 of every public Rust server, the top 14%. It last wiped 1d ago.

Filed under moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
1/ 1000 players now 0% full
17-day averagepeak 13
#3,083ranktop 14%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0510152014:0023:0008:0018:0003:0012:00Wiped Mon 26 Oct, 14:20 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
02040608014:0023:0008:0018:0003:0012:00Wiped Mon 26 Oct, 14:20 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Note: Top 14% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.7 days usual gap between real wipes
4 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 14:20 UTC1d ago – – running 0
Wed 21 Oct, 21:09 UTC6d ago 4 held half 4.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average121/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average152/225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average134/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average14/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average47/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average16/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On RustMMO | EU/TR | RUST MMORPG | 26.10, what happens on wipe day?

The average busiest point of its recent wipes was 4 players. 20 hours into the latest wipe, the crowd on the server reached its peak. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

On what schedule does RustMMO | EU/TR | RUST MMORPG | 26.10 wipe?

The record of RustMMO | EU/TR | RUST MMORPG | 26.10's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 47 hours ago.

About the server

What does performance look like on RustMMO | EU/TR | RUST MMORPG | 26.10?

The 48-hour average for server fps is 60, and 58 was the lowest seen. At its highest the entity count reached 107,562: buildings, deployables and everything else. It drew as much as 6,305 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is RustMMO | EU/TR | RUST MMORPG | 26.10 on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for RustMMO | EU/TR | RUST MMORPG | 26.10. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is RustMMO | EU/TR | RUST MMORPG | 26.10, and is it up at the moment?

At the time of this check RustMMO | EU/TR | RUST MMORPG | 26.10 is online. About 45 hours ago is when it last restarted, judged from the uptime it reports. The last 6 full days gave 144 of 144 hours up, or 100% of the time. The first record Rust Insights has of it is 21 October 2026.

Where does RustMMO | EU/TR | RUST MMORPG | 26.10 run from?

The name of RustMMO | EU/TR | RUST MMORPG | 26.10 points to Europe, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 31.59.131.204:28015.

Lists and tags

Which meanings sit behind the tags on RustMMO | EU/TR | RUST MMORPG | 26.10?

These tags come from RustMMO | EU/TR | RUST MMORPG | 26.10 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1000 (Max players): It holds 1,000 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does RustMMO | EU/TR | RUST MMORPG | 26.10 turn up among the Rust Insights lists and filters?

RustMMO | EU/TR | RUST MMORPG | 26.10 appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

How many players are on RustMMO | EU/TR | RUST MMORPG | 26.10 right now?

At the time of this refresh, RustMMO | EU/TR | RUST MMORPG | 26.10 holds 1 players on 1,000 slots. The seven-day average is 1 players, and the highest point in that week was 13. The busiest point of the last 48 hours fell at 15:00 UTC, averaging 12 players.

Where does RustMMO | EU/TR | RUST MMORPG | 26.10 sit in the rankings?

The player-hours ranking for the last seven days puts RustMMO | EU/TR | RUST MMORPG | 26.10 at #3,083, among the top 14% of all ranked servers.

Map and rules

What are the settings and rules for RustMMO | EU/TR | RUST MMORPG | 26.10?

Nothing about gather rate is given in the name of RustMMO | EU/TR | RUST MMORPG | 26.10. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on RustMMO | EU/TR | RUST MMORPG | 26.10?

Size 5,000 and seed 1337 define the procedural map on RustMMO | EU/TR | RUST MMORPG | 26.10, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

Join

How do you connect to RustMMO | EU/TR | RUST MMORPG | 26.10?

Type client.connect 31.59.131.204:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://rustmmo.com.

The small print

Server tags

What each one means.

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1000
Max players It holds 1,000 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.