Server profile · EU
Development (QP) [07.10]
Offline, with 1 of 6 players on; ranked #14,622 of every public Rust server, the top 66%. It last wiped 22d ago.
Offline EU 31.43.146.212:31000 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Wednesday 4 November, 11:04 UTC, in 5d 22h. Weekly: 7 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Development (QP) [07.10] wipe, and how often?
An estimate from weekly: 7 days after its last wipe gives the next wipe on Development (QP) [07.10]. Wednesday 4 November at 11:04 UTC is when the next wipe is due. The world you are playing on now was made 22 days 1 hours ago. Its tags carry a weekly wipe schedule.
Server
Which Rust version is Development (QP) [07.10] on?
Running on Windows, Development (QP) [07.10] is on Rust network protocol 2634 and build 166652. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Development (QP) [07.10], and is it up at the moment?
The last sighting of Development (QP) [07.10] was 22 days ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 7 October 2026 is when Rust Insights first saw it.
In which location does Development (QP) [07.10] sit?
With its EU tag, Development (QP) [07.10] lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 31.43.146.212:31000.
Lists and tags
What is meant by each tag on Development (QP) [07.10]?
When the game's server browser reads Development (QP) [07.10], it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): 6 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^w (Weekly): The cycle repeats each week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Find it in the browser under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Development (QP) [07.10] turn up among the Rust Insights lists and filters?
These Rust Insights lists include Development (QP) [07.10]: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Player counts
How many players are on Development (QP) [07.10] right now?
Development (QP) [07.10] was last seen 22 days ago and is offline right now.
Where does Development (QP) [07.10] sit in the rankings?
Development (QP) [07.10] holds #14,622 for player hours over the last seven days, #2,411 in Europe and in the top 66% of all ranked servers.
Map and rules
What settings and rules apply on Development (QP) [07.10]?
No gather rate appears in the name of Development (QP) [07.10]. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on Development (QP) [07.10]?
The game generates the map on Development (QP) [07.10], which is procedural.
How to join
What is the way to join Development (QP) [07.10]?
To connect, start Rust and enter client.connect 31.43.146.212:31000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.