Server profile
ServerName
Offline, with 0 of 5 players on; ranked #16,952 of every public Rust server, the top 71%. It last wiped 45d ago.
Offline 31.42.216.3:28015 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|436/475
- Rustoria.co - EU East Long209/225
- Rustoria.co - EU Main25/250
- Rusty Moose |EU Main|27/250
- Rustoria.co - EU East Medium136/200
- Rustafied.com - EU Friday43/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does ServerName wipe, and on which day?
The record of ServerName's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 45 days 12 hours ago.
Server details
What Rust version is live on ServerName?
Rust network protocol 2633 and build 165217 on Windows is what ServerName runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is ServerName, and is it up at the moment?
Offline at the moment, ServerName was last seen 30 days 15 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does ServerName run from?
There is no region published for ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 31.42.216.3:28015.
Lists and tags
How should you read the tags listed for ServerName?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what ServerName publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry ServerName are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of ServerName look like?
The last time ServerName was seen online was 30 days 15 hours ago, and it is offline now.
Where does ServerName sit in the rankings?
The player-hours ranking for the last seven days puts ServerName at #16,952, among the top 71% of all ranked servers.
Rules and settings
How is ServerName configured, and what rules apply?
The name of ServerName does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
What is the map on ServerName?
A procedural map, generated by the game, is what ServerName runs.
Join
How can you get onto ServerName?
To connect, start Rust and enter client.connect 31.42.216.3:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.