Server profile
ServerName
Offline, with 0 of 5 players on; ranked #15,967 of every public Rust server, the top 70%. It last wiped 26d ago.
Offline 31.42.194.78:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|149/250
- Rustoria.co - EU East Long119/200
- Rusty Moose |EU Main|13/250
- Rustoria.co - EU Main22/250
- Rustafied.com - EU Friday12/100
- Rustoria.co - EU East Medium23/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does ServerName wipe?
Too few wipes are on record for ServerName to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 26 days 8 hours ago.
Server details
What Rust version is live on ServerName?
The Rust build is network protocol 2634 and build 166652, running on Windows, for ServerName. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for ServerName, and is it online?
The last sighting of ServerName was 25 days 21 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 2 October 2026 is when Rust Insights first saw it.
In which location does ServerName sit?
A region is not published by ServerName. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 31.42.194.78:28015.
Tags
What is meant by each tag on ServerName?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what ServerName publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry ServerName are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of ServerName look like?
ServerName was last seen 25 days 21 hours ago and is offline right now.
How does ServerName compare with other Rust servers in the ranking?
On player hours for the last seven days, ServerName sits at #15,967, inside the top 70% of ranked servers.
Settings and rules
How is ServerName configured, and what rules apply?
Nothing about gather rate is given in the name of ServerName. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
Which map is live on ServerName?
A procedural map, generated by the game, is what ServerName runs.
Connecting
How do you connect to ServerName?
Type client.connect 31.42.194.78:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.