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Rust Insights

Server profile

destiny local test

Offline, with 1 of 8 players on; ranked #13,832 of every public Rust server, the top 61%. It last wiped 25d ago.

Filed under
Launch Rust and join
1/ 8 players now 12% full
07-day averagepeak –
#13,832ranktop 61%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:29 UTC25d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average667/750
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average50/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average87/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average370/450
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average179/250
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average162/250

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does destiny local test look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does destiny local test wipe?

Its rhythm cannot be read yet: destiny local test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 25 days 5 hours have passed since its current world was created.

Server details

On what version does destiny local test currently run?

The Rust build is network protocol 2634 and build 166586, running on Windows, for destiny local test. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is destiny local test, and is it up at the moment?

Offline at the moment, destiny local test was last seen 25 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 25 September 2026.

Where does destiny local test run from?

No region is published by destiny local test. Rust Insights reports the location a server declares, not the physical place of the machine. 31.36.131.153:28015 is where it answers.

Lists and tags

How should you read the tags listed for destiny local test?

The tags gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): It holds 8 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what destiny local test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does destiny local test appear?

destiny local test appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on destiny local test right now?

destiny local test was last seen 25 days 1 hours ago and is offline right now.

In the ranking of Rust servers, where does destiny local test place?

The player-hours ranking for the last seven days puts destiny local test at #13,832, among the top 61% of all ranked servers.

Rules and settings

What settings and rules apply on destiny local test?

The name of destiny local test does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

What is the map on destiny local test?

A procedural map, generated by the game, is what destiny local test runs.

Join

How can you get onto destiny local test?

To connect, start Rust and enter client.connect 31.36.131.153:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp8
Max players It holds 8 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.