Server profile
TEST
Offline, with 0 of 10 players on. It last wiped 46d ago.
Offline 31.31.27.118:28015 checked 46d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|503/575
- Rustoria.co - EU East Long440/475
- Rusty Moose |EU Main|255/250
- Rustafied.com - EU Friday61/100
- Rustoria.co - EU Main306/250
- Rustoria.co - US Main28/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does TEST wipe, and how often?
Its rhythm cannot be read yet: TEST has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 46 days 16 hours have passed since its current world was created.
Server details
Which Rust version is TEST on?
Running on Windows, TEST is on Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.
How reliable is TEST, and is it up at the moment?
TEST is offline at the moment; the last time it was seen was 46 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.
Where does TEST run from?
A region is not published by TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 31.31.27.118:28015.
Lists and tags
What is meant by each tag on TEST?
When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does TEST appear?
The Rust Insights lists that carry TEST are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of TEST look like?
The last time TEST was seen online was 46 days 7 hours ago, and it is offline now.
Rules and settings
What settings and rules apply on TEST?
Nothing about gather rate is given in the name of TEST. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
What is the map on TEST?
A procedural map, generated by the game, is what TEST runs.
How to join
How can you get onto TEST?
Open the console with F1 in Rust and enter client.connect 31.31.27.118:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.