Server profile
Rust Local Dev
Offline, with 0 of 5 players on; ranked #15,425 of every public Rust server, the top 69%. It last wiped 2d ago.
Offline 31.223.92.78:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|220/250
- Rustoria.co - EU Main15/250
- Rusty Moose |EU Main|21/250
- Rustoria.co - EU East Long126/200
- Rustoria.co - EU East Medium38/200
- Rustafied.com - EU Friday40/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Rust Local Dev wipe?
Its rhythm cannot be read yet: Rust Local Dev has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 2 days 12 hours ago.
Server details
Which Rust version is Rust Local Dev on?
Running on Windows, Rust Local Dev is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
Has Rust Local Dev stayed online, and is it up now?
Rust Local Dev is offline at the moment; the last time it was seen was 2 days 12 hours ago. The last 2 full days gave 0 of 48 hours up, or 0% of the time. On 25 October 2026 is when Rust Insights first saw it.
Where does Rust Local Dev run from?
A region is not published by Rust Local Dev. Rust Insights reports the location a server declares, not the physical place of the machine. 31.223.92.78:28015 is where it answers.
Lists and tags
What is meant by each tag on Rust Local Dev?
These tags come from Rust Local Dev and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Rust Local Dev turn up among the Rust Insights lists and filters?
These Rust Insights lists include Rust Local Dev: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
What does the population of Rust Local Dev look like?
Rust Local Dev is offline at the moment; the last sighting was 2 days 12 hours ago. A seven-day average of 0 players puts the last week in context.
Where does Rust Local Dev sit in the rankings?
Player hours over seven days put Rust Local Dev at #15,425, within the top 69% of the ranked field.
Settings and rules
What settings and rules apply on Rust Local Dev?
Nothing about gather rate is given in the name of Rust Local Dev. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on Rust Local Dev?
The game generates the map on Rust Local Dev, which is procedural.
Join
How do you connect to Rust Local Dev?
Type client.connect 31.223.92.78:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.