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Rust Insights

Server profile

111OdawgsWorld

Offline, with 0 of 50 players on; ranked #15,863 of every public Rust server, the top 72%. It last wiped 27d ago.

Filed under
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,863ranktop 72%
27d agolast wipeno schedule published
7d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:08 UTC FW27d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average321/375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average440/475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average970/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average46/100
  5. eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
  6. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average979/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at 111OdawgsWorld?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does 111OdawgsWorld wipe?

The only wipe on 111OdawgsWorld is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 27 days 23 hours ago.

About the server

On what version does 111OdawgsWorld currently run?

Running on Windows, 111OdawgsWorld is on Rust network protocol 2634 and build 167231. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for 111OdawgsWorld, and is it online?

111OdawgsWorld is offline at the moment; the last time it was seen was 19 days 23 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.

Where does 111OdawgsWorld run from?

No region is published by 111OdawgsWorld. Rust Insights reports the location a server declares, not the physical place of the machine. 31.214.143.125:10200 is where it answers.

Tags

Which meanings sit behind the tags on 111OdawgsWorld?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what 111OdawgsWorld publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does 111OdawgsWorld appear?

111OdawgsWorld appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of 111OdawgsWorld look like?

111OdawgsWorld was last seen 19 days 23 hours ago and is offline right now.

How does 111OdawgsWorld compare with other Rust servers in the ranking?

On player hours for the last seven days, 111OdawgsWorld sits at #15,863, inside the top 72% of ranked servers.

Map and rules

How is 111OdawgsWorld configured, and what rules apply?

Nothing about gather rate is given in the name of 111OdawgsWorld. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Which map is live on 111OdawgsWorld?

111OdawgsWorld runs a procedural map of size 3,500 with seed 6738, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How can you get onto 111OdawgsWorld?

Type client.connect 31.214.143.125:10200 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.