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Rust Insights

Server profile

Respawn Hub

Offline, with 0 of 50 players on; ranked #15,873 of every public Rust server, the top 72%. It last wiped 25d ago.

Filed under
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,873ranktop 72%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k3 Oct6 Oct8 Oct11 Oct13 Oct16 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.5 days usual gap between real wipes
2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 4 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 15:41 UTC25d ago 2 – running 2
Sat 3 Oct, 04:35 UTC27d ago 3 – 1.5 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 459 on average147/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average216/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 279 on average389/350
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average20/100
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 262 on average583/600
  6. Rustoria.co - EU MainEU · groups of 16+ · weekly · 262 on average370/350

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Respawn Hub look like once wipe day arrives?

At their busiest, its recent wipes drew 2 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Respawn Hub wipe?

The record of Respawn Hub's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 25 days 17 hours have passed since its current world was created.

Server details

On what version does Respawn Hub currently run?

Running on Linux, Respawn Hub is on Rust network protocol 2634 and build 167058. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Respawn Hub, and is it up at the moment?

Offline at the moment, Respawn Hub was last seen 20 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 3 October 2026.

Where does Respawn Hub run from?

There is no region published for Respawn Hub. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 31.214.142.195:25672 is where it answers.

Server tags

What is meant by each tag on Respawn Hub?

When the game's server browser reads Respawn Hub, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Respawn Hub appear?

Respawn Hub appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Respawn Hub right now, and how does that number move?

Respawn Hub was last seen 20 days 22 hours ago and is offline right now.

How does Respawn Hub compare with other Rust servers in the ranking?

On player hours for the last seven days, Respawn Hub sits at #15,873, inside the top 72% of ranked servers.

Rules and settings

How is Respawn Hub configured, and what rules apply?

Nothing about gather rate is given in the name of Respawn Hub. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map is live on Respawn Hub?

Respawn Hub runs a procedural map of size 3,000 with seed 2637908, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

What is the way to join Respawn Hub?

To connect, start Rust and enter client.connect 31.214.142.195:25672 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.