Server profile
Local Test Server
Offline, with 1 of 10 players on; ranked #13,025 of every public Rust server, the top 59%. It last wiped 18d ago.
Offline 31.209.158.29:28015 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|517/250
- Rustoria.co - EU East Long339/325
- Rustoria.co - EU Main34/250
- Rusty Moose |EU Main|40/250
- Rustoria.co - EU East Medium154/200
- Rustafied.com - EU Friday78/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Local Test Server wipe, and how often?
The record of Local Test Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 18 days 14 hours ago.
Server details
On what version does Local Test Server currently run?
Running on Windows, Local Test Server is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Has Local Test Server stayed online, and is it up now?
Offline at the moment, Local Test Server was last seen 9 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 9 October 2026 is when Rust Insights first saw it.
In which location does Local Test Server sit?
There is no region published for Local Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 31.209.158.29:28015.
Tags
How should you read the tags listed for Local Test Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what Local Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Local Test Server turn up among the Rust Insights lists and filters?
Local Test Server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on Local Test Server right now?
The last time Local Test Server was seen online was 9 days 7 hours ago, and it is offline now.
Where does Local Test Server sit in the rankings?
The player-hours ranking for the last seven days puts Local Test Server at #13,025, among the top 59% of all ranked servers.
Settings and rules
How is Local Test Server configured, and what rules apply?
Nothing about gather rate is given in the name of Local Test Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
What is the map on Local Test Server?
The game generates the map on Local Test Server, which is procedural.
How to join
How can you get onto Local Test Server?
Type client.connect 31.209.158.29:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.