Server profile
TEST
Offline, with 1 of 10 players on; ranked #14,530 of every public Rust server, the top 66%. It last wiped 18d ago.
Offline 31.186.54.181:28015 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|421/400
- Rustoria.co - EU East Long339/350
- Rusty Moose |EU Main|34/250
- Rustoria.co - EU Main29/250
- Rustafied.com - EU Friday51/100
- Rustoria.co - EU East Medium145/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does TEST wipe?
Too few wipes are on record for TEST to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 18 days 10 hours ago.
Server details
Which Rust version is TEST on?
Running on Windows, TEST is on Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.
How reliable is TEST, and is it up at the moment?
TEST is offline at the moment; the last time it was seen was 18 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 11 October 2026 is when Rust Insights first saw it.
What location is listed for TEST?
No region is published by TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 31.186.54.181:28015.
Tags
What is meant by each tag on TEST?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what TEST publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature TEST?
TEST appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of TEST look like?
TEST is offline at the moment; the last sighting was 18 days 10 hours ago.
Where does TEST sit in the rankings?
Player hours over seven days put TEST at #14,530, within the top 66% of the ranked field.
Rules and settings
How is TEST configured, and what rules apply?
No gather rate appears in the name of TEST. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
Which map is live on TEST?
A procedural map, generated by the game, is what TEST runs.
How to join
How do you connect to TEST?
To connect, start Rust and enter client.connect 31.186.54.181:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.