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Rust Insights

Server profile

54 INFINITY

Offline, with 0 of 54 players on; ranked #14,305 of every public Rust server, the top 64%. It last wiped 15d ago.

Filed under
Launch Rust and join
0/ 54 players now 0% full
07-day averagepeak 1
#14,305ranktop 64%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct23 Oct26 Oct29 Oct

Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.1 days usual gap between real wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 13 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:54 UTC15d ago 1 – running 1
Sun 11 Oct, 10:46 UTC18d ago 1 held half 2.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average453/475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average364/375
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average43/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average31/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average52/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average151/200

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at 54 INFINITY?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does 54 INFINITY wipe, and on which day?

Its rhythm cannot be read yet: 54 INFINITY has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 15 days 21 hours ago.

About the server

Which Rust version is 54 INFINITY on?

Running on Windows, 54 INFINITY is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is 54 INFINITY, and is it up at the moment?

54 INFINITY is offline at the moment; the last time it was seen was 2 days 20 hours ago. It spent 18 of the last 7 full days' 168 hours up, 11% of the time. Rust Insights first logged this server on 11 October 2026.

Where does 54 INFINITY run from?

There is no region published for 54 INFINITY. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 31.186.54.181:28015.

Tags

What is meant by each tag on 54 INFINITY?

When the game's server browser reads 54 INFINITY, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp54 (Max players): It holds 54 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature 54 INFINITY?

54 INFINITY appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on 54 INFINITY right now, and how does that number move?

54 INFINITY was last seen 2 days 20 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 0 players.

How does 54 INFINITY compare with other Rust servers in the ranking?

Player hours over seven days put 54 INFINITY at #14,305, within the top 64% of the ranked field.

Rules and settings

How is 54 INFINITY configured, and what rules apply?

No gather rate appears in the name of 54 INFINITY. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

Which map is live on 54 INFINITY?

54 INFINITY runs a procedural map of size 3,000 with seed 1627336182, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

What is the way to join 54 INFINITY?

Type client.connect 31.186.54.181:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp54,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp54
Max players It holds 54 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.