Server profile
nameserver
Offline, with 0 of 15 players on. It last wiped 44d ago.
Offline 31.180.158.121:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|248/275
- Rustoria.co - EU Main21/250
- Rusty Moose |EU Main|16/250
- Rustoria.co - EU East Long170/200
- Rustoria.co - EU East Medium64/200
- Rustafied.com - EU Friday37/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does nameserver wipe?
Its rhythm cannot be read yet: nameserver has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 44 days 20 hours ago.
Server details
What Rust version is live on nameserver?
Running on Windows, nameserver is on Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for nameserver, and is it online?
nameserver is offline at the moment; the last time it was seen was 44 days 16 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does nameserver run from?
There is no region published for nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 31.180.158.121:28015.
Tags
What is meant by each tag on nameserver?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It holds 15 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what nameserver publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does nameserver appear?
These Rust Insights lists include nameserver: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on nameserver right now, and how does that number move?
The last time nameserver was seen online was 44 days 16 hours ago, and it is offline now.
Map and rules
What are the settings and rules for nameserver?
The name of nameserver does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map is live on nameserver?
The game generates the map on nameserver, which is procedural.
Join
How do you connect to nameserver?
To connect, start Rust and enter client.connect 31.180.158.121:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.