Server profile
ServerName
Offline, with 0 of 5 players on; ranked #15,015 of every public Rust server. It last wiped 54d ago.
Offline 31.173.243.31:28015 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|236/300
- Rustoria.co - EU Main15/250
- Rusty Moose |EU Main|30/250
- Rustoria.co - EU East Long117/200
- Rustoria.co - EU East Medium47/200
- Rustafied.com - EU Friday45/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does ServerName wipe, and how often?
Its rhythm cannot be read yet: ServerName has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 54 days 6 hours have passed since its current world was created.
Server details
Which Rust version is ServerName on?
Running on Windows, ServerName is on Rust network protocol 2633 and build 162929. The same protocol is required to join, and Steam takes care of updating it.
How reliable is ServerName, and is it up at the moment?
The last sighting of ServerName was 43 days 11 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 14 September 2026 is when Rust Insights first saw it.
In which location does ServerName sit?
There is no region published for ServerName. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 31.173.243.31:28015.
Tags
How should you read the tags listed for ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs162929 (Build): Build 162929 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature ServerName?
These Rust Insights lists include ServerName: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of ServerName look like?
ServerName is offline at the moment; the last sighting was 43 days 11 hours ago.
Where does ServerName sit in the rankings?
The player-hours ranking for the last seven days puts ServerName at #15,015, among the top – of all ranked servers.
Settings and rules
What are the settings and rules for ServerName?
Nothing about gather rate is given in the name of ServerName. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off: Valve's anti-cheat is not active.
What is the map on ServerName?
The map on ServerName is procedural and the game generates it.
Connecting
What is the way to join ServerName?
Open the console with F1 in Rust and enter client.connect 31.173.243.31:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.