Server profile
ServerName
Offline, with 1 of 5 players on; ranked #13,039 of every public Rust server, the top 59%. It last wiped 25d ago.
Offline 31.173.241.97:28015 checked 8d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|829/850
- Rustoria.co - EU Main55/250
- Rusty Moose |EU Main|131/250
- Rustoria.co - EU East Long474/525
- Rustoria.co - EU East Medium291/350
- Rustafied.com - EU Friday215/300
The short version
Quick answers
From the figures on this page.
Wipe days
How often does ServerName wipe, and on which day?
The record of ServerName's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 25 days 6 hours have passed since its current world was created.
Server
What Rust version is live on ServerName?
The Rust build is network protocol 2634 and build 166586, running on Windows, for ServerName. The same protocol is required to join, and Steam takes care of updating it.
How reliable is ServerName, and is it up at the moment?
The last sighting of ServerName was 8 days 8 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 19 October 2026 is when Rust Insights first saw it.
In which location does ServerName sit?
There is no region published for ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 31.173.241.97:28015.
Tags
Which meanings sit behind the tags on ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature ServerName?
The Rust Insights lists that carry ServerName are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of ServerName look like?
ServerName was last seen 8 days 8 hours ago and is offline right now.
Where does ServerName sit in the rankings?
Player hours over seven days put ServerName at #13,039, within the top 59% of the ranked field.
Map and rules
How is ServerName configured, and what rules apply?
The name of ServerName does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched off.
What is the map on ServerName?
The game generates the map on ServerName, which is procedural.
Connecting
What is the way to join ServerName?
To connect, start Rust and enter client.connect 31.173.241.97:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.